News
Updates, patch notes and dev diaries from across the MicroProse catalogue.

Update 0.193: music volume fix, restart option and more
This update adds a few requested fixes and options: -Fixed the music volume settings. -Added a Restart Level option to the pause menu. -Added the completed…

Update 1.3.8
Hi everyone! The checkpoint system had improved but that caused a huge hitch on touching checkpoints. I have managed to remove that! I don't see any new bugs…

Early Access v1.8.0 Stable | Combined Offensive
Greetings, Captain! After months of hard work and Experimental Branch testing, we are proud to present to you one of the largest and most ambitious updates yet…

Updates on the demo!
Venerable Knights, I am half-way through the dev cycle towards the next version, and this time things will get ultra-exciting: for one, that version will be the…

Update 0.192: weapon sight alignment improved
Update 0.192 is now live. This update focuses on the weapon sight alignment. I adjusted the weapon position and sight alignment to make aiming and shooting feel…

May 2026 Dev Progress Report
Seeking answers on how to protect your tribe from the Witch - in a tomb of a long lost holy people. Hi everyone, this is Ky here, your devoted ozzie Dev…

Patch notes: V 2.2.25.216
The following improvements and fixes were implemented: - Fixed an issue with the door detection system that did not work correctly if the player or AO entered…

Early Access v1.8.0.15 Experimental | Engine Rework
Early Access v1.8.0.15 Experimental - Reworked engines to be upgradeable and shared within classes. - Crew can now has chance to be recovered and get carried…

Hotfix 1.2.1 (Build #1518)
Developer Notes This hotfix addresses an issue affecting transformed mutant units. Fixes Transformed mutant units – Fixed an issue where transformed units, such…

Update 1.3.7
Hey everyone! It's another week, another update. This one is mostly focused on ironing out the save states and more importantly, stop bugs related to continuing…

Update 1.3.6
Just a very quick patch today, to fix blood and gibs defaulting to 0 on new installs, and remove some dev stuff that was left in by mistake. Cheers!

TFC2: Collapse of The Bronze Age — Announced
Hello everyone, Anders and André here from Wield Interactive. The first TFC: The Fertile Crescent started as a hobby project back in 2017. It was our dream to…