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Darkenstein 3D

Update 1.3.8

Hi everyone!

The checkpoint system had improved but that caused a huge hitch on touching checkpoints. I have managed to remove that! I don't see any new bugs from it in my build, but let me know how it works.

Aside of that, a few more fixes as usual. :)

Changelog


  • Heavily reduced stutter when reaching a checkpoint.
  • Ensured dialogue choices are represented correctly after a checkpoint load.
  • Enforced health policies on switching levels to ensure health does not reset in 2-part levels.
  • Ensured player cannot shoot inside a No Weapon Area under any circumstance.
  • Fixed dialogue not resetting after pressing “Last Checkpoint”.
  • Fixed terrain geometry softlock near a tree in level 10.
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