News

Updates, patch notes and dev diaries from across the MicroProse catalogue.

Gunship Origins

New Devlog – Flying the Latest Build

Welcome to our new Gunship: Origins devlog! In this video, developer Jamon Holmgren and his brother Denton take the latest build for a spin, showcasing…

Scourge of the Reptiles

June 2026 Dev Progress Report

Arriving at the Palace of Pallasia. Let's meet the Queen - perhaps she will give refuge after we ended her forced tribute to the Island Labyrinth. G'day there…

Tiny Football

Update notes for v1.8

The latest update brings Tiny Football in line with a new World Cup format, featuring 48-teams with 12 groups and an expanded knockout stage. Compete with a…

Better Than Dead

Update 0.20 is live: Training Range, improved aiming, and bullet penetration

Better Than Dead Update 0.20 is live This update adds the first version of the new Training Range. After completing the first level, the Training Range will be…

Cleared Hot

The Red Butt

Welcome loyal players and wishlisters, the ones who make it all possible! Cmon in and let's talk Jungle. BTR-80 Soviet Era Armored Personnel Carrier In our…

Arms Trade Tycoon: Tanks

Arms Trade Tycoon: Tanks Development Update

Greetings, Arms Dealers! Development on Arms Trade Tycoon: Tanks continues, and today's update adds something the modding community has been waiting for: full…

Nucleares

Patch notes: V 2.2.25.217

The following improvements and fixes were implemented: - Fixed an issue in the metrics app where data for the estimated demand and generated energy charts would…

Battlefield Commander WWII

D-Day Sneak Peak

Hi, I thought I would share what we are currently working on. The next big update is the US forces, with the update planned to be released in early July. This…

Car Park Capital

Suburbia, Pyramids of Giza and Plastic Trees - Devlog 2

Hello parking lot enthusiasts, developer here. First, a big thank you, for your interest, patience and for wishlisting! This is hugely motivating, and I…

Better Than Dead

DEV LOG #7 | Current State of Development

The Road Ahead for Better Than Dead Hi everyone, I want to give a quick recap of where Better Than Dead is right now, what has changed since the Early Access…

Battlespace Command

Dev Log #1 – Planning the Battle: The Mission Planner

Hi everyone. I am the developer of Battlespace Command. It has been wonderful to see such a positive response to the announcement! In the coming months, I will…

Factory Default: Build, Trade, Repeat

Pre-Release Update 0.0.8 - Space Elevator, Byproducts, Overhauls, & QoL

Greetings! I would first like to thank those of you that have wishlisted the game already. It's extraordinarily helpful for visibility of the game, as well as…