News
Updates, patch notes and dev diaries from across the MicroProse catalogue.

Version 1.151 Hotfix
Corrections to the save system.

Changelog version 1.15
Hi everyone! We have updated the version of the game. This time only bug fixes and improvements. 1. Fixed the bug with fuel for strike forces. 2. Fixed a bug…

Development Update 15
As 2021 comes to a close (feels like déjà vu) we'd like to round up the advancements we've made since our last development update, such as our improved weapon…

Patch notes 20211217
The default name for hosting a game will now be the "players name"s room. Various minor bug fixes for the in game chat module. The chat box will now display the…

Changelog version 1.14
Hi everyone! Patch 1.14 is on its way to release. The main changes are the long-promised key binding, the ability to test landings in the editor and to fight…

Development Update 14
It's that time again, time for a new Development Update! As with the bridge between Development Update 12 and Development Update 13, we've got a large amount of…

Changelog V.1.13
Fixed a lot of crashes, added the first version of the easy difficulty and started rebalancing the game. A list of all the changes (well, almost) is below…

Changelog version 1.12
Fixed a problem with missing bonuses. Many changes for aircraft. Fixed several bugs with the mouse cursor. We really wanted to add key binding to this version…

V 1.11 Hot fix
When changing the difficulty level, the ship deck remained. Fixed.

V 1.11 Patch notes
The hard difficulty rebalance. Adapted for experienced players who have completed the campaign. Fixed frieze of repair. Fixed an error leading to an excessive…

Hot fixes changelog Aug 09
Fixed an error blocking progress when returning to old cities in the Prologue. Fixed an error in the end the Prologue. Fixed an error that led to a Game Over…

Release notes for Patch 1.1
First of all we would like to thank our community and all the players of HighFleet who felt the need to send us their feedback and issue reports. We are…