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Strategos

Various fixes

Map Campaign

  • minor text changes for clarity, especially around destroyed armies
  • fix to campaign AI sometimes running diplomacy rolls in rapid succession
  • sub-faction armies move back to their own, rather than any friendly, territory on season end
  • fix to Belgae and Germanic sprite symbols in text
  • various fixes to reinforcement code that was letting sub-faction armies get too large and adding too many reinforcements in general
  • fix to issue with destroy army and withdraw code after battles where sub faction initiated battle but main faction participated from adjacent
  • can hire mercenaries after battles more than once per year, but only if taken more casualties

Random

  • added mix of response sounds to orders based on unit type
  • thickened artillery bolt projectile trails
  • fix to jittery flag on unit rout while surrounded
  • improve AI defense of its main line flanks

Bugs

  • fix to bug with placeholder instancing on large armies
  • fix to AI reapply move commands for nav mesh slicing that resulted in buggy movement in rare cases
  • minor terrain texture resolution update on one map (may affect update size)
  • fix issue with failed move sounds not playing on attempt command of un-command-able unit
  • fixes to some bugged AI movement from application of move commands in some circumstances
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