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Some Map Campaign fixes etc...

Map Campaigns
- Fixes to army generation to take take into account most recent army list updates
- Zoomed in Greco-Persian War map a bit
- Made victory/planning etc window draggable
- Improved AI march move pathing to defend capital
- Fixes to erroneous roll table horn sound playing
Random:
- Changed Levantine type civ (eg Nabataean) infantry and cavalry general visuals
- Fixed battle sim text issue with unit panel description when hover card and then switch to unit panel
- Fixed issue with routed unit horn replaying
- Modestly increased some pursuit times and decreased randomness in pursuit times
- Fixed bug with some units, especially light horse, slowing down a lot on charging
- Fixes to death animation timing on receiving fire
- Improved units facing direction when charging