This is a small patch to address various issues introduced in V1035.
- Fixed T-posing after picking up a shotgun shell from the ground
- Fixes for AI hearing, smoke, and flee logic
Their hearing has been restored, which fixes an issue with them not reacting to gunshots in some scenarios
- AI will no longer freeze on the smoke logic tree which can cause an issue where they get stuck with a grenade out
- Their morale meter has been tweaked to properly flee again when the morale is depleted
- Updated navmesh for Creek and Tanker maps
- Updated AI grenade cooldown period to be longer between grenades
- Updated AI grenade logic to improve visibility trace prior to throw
- Added DedicatedServer.bat back in, so new dedicated server installs should work
- Skylight override has had a first pass to help restore the darkness underground in Storage Facility (further revisions will take place in the next major update)
- Updated interaction radius of dropped firearms
Dropped sidearms (pistols) are no longer extremely difficult to pick up
- Also fixes the extremely generous pick-up prompts for most primary weapons
- Fixed issue with replication of doors on The Farm's shoothouse (online)
- Fixed logic with Vote Kick command failing
- Updated UI color widgets for teams to be more readable



