We are working on the problems with advanced joysticks and HOTAS.
In the meantime:
- fixed crashes near explosions
- fixed wrong Quick Combat achievements
- fixed high CPU usage in menus
- fixed Windows color scheme after exiting the game (you may have to lock and unlock your computer once)
Until a patch for joystick problems is available, this information may help:
- ADF tries to pick up the joystick that is set as default in the DirectInput settings, a.k.a. Joysticks and Controllers control panel.
- X/Y axes map to roll/pitch.
- Z axis, if present, maps to throttle. If the axis is not provided, keyboard should control throttle.
- rZ a.k.a. Rotation Z axis, if present, maps to rudder. If the axis is not provided, keyboard controls rudder. We see that keyboard sometimes does not take effect.
- The first four joystick buttons map to fire, switch AA weapons, switch AG weapons, and switch to next target.


