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Battlefall: State of Conflict

Patch 0.8.0 - Unit Nudging, Realtime Shadows, and Full Key Rebinding

Commanders,

Patch 0.8.0 is here. Short version first.

What’s in this patch:

Unit Nudging — units shove friendlies aside to take the shortest path

Unit grouping / formations - 3 units per tile

Real-time shadowing - better lighting, real shadows

Cliff-top edge smoothing - they're very... smooth.

Full keyboard rebinds - that's a lot of keys.

Quick Swap left/right mouse controls - classic RTS feel

If that sounds good to you, read on...

Gameplay:

Unit Nudging

Pathfinding has been reworked to allow units to nudge friendlies out of the way to take the shortest path.

Formations

Units now group and form up at three to a tile.

Visuals:

Real-time Shadowing

The battlefield now casts real-time shadows. Bases, cliffs, and columns of units read more clearly at a glance Cliff-top edge smoothing Well, they're smoother. They're cliff-tops and they're smoother. That's all there is to say really. Smooth cliff-tops.

Controls:

Left/Right Mouse Button Quickswap

There is now a quick option to swap left and right mouse controls separate from keybinds. Head to: ESC > Game Options > Swap Selection/Orders if you want that classic feel. Oh, and all keys are now fully rebindable.

Future Update:

Scrapper Campaign Developer Testing

The Scrapper Campaign's alpha is complete and is currently in heavy QA. It should be available in beta form in the next update. Mission flow and presentation are still being built out. There is no VO narration yet. It is coming.

We think Battlefall looks better and plays better and we hope you'll like the request list knockouts. As always, we’re on Discord and the Steam forums.

Thank you for your support. Enjoy the update.

-Tenex and Lelouche Kyoto Video Game Concern

Keep me updatedVisit Steam page

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