Tiny Combat Arena 0.17.2.1 is now available. Engine update, plus optimizations for future terrain.

Jun 24, 2025

The engine update is finally live! As mentioned in the Tester's notes, this is mainly a technical patch, with the big change being moving to the game to a newer version of Unity. In 2023 some important rendering optimizations were added which can be used to easily speed up the rendering of cities, towns, and clutter objects on the upcoming Germany terrain.

This patch does however bring a couple new features:

Selectable HUD Units

A long requested feature, now possible with the universal 2D HUD. The player will be able to choose between 3 settings for the units that appear on the HUD.

  • Authentic (Default): Changes the units on the HUD depending on the aircraft. This is set per aircraft in configuration files.

  • Metric: Uses Meters, Kilometers, and Kph for altitude, distance, and speed respectively.

  • Imperial: Uses Nautical Miles, Feet, and Knots for altitude, distance, and speed respectively.

Note that this does not affect any of the in-cockpit displays, only the HUD.

Moving Controls in AV8B Cockpit

A small change, but a fun one inspired by various Workshop mods having animated cockpit parts. The AV8B cockpit now has an animated joystick, throttle, pedals, nozzle control, and gear lever, and landing gear status lights.

 

Changelog

Read the full changelog here.