B-17 The Mighty 8th Redux Dev Blog #2

Oct 13, 2023

Welcome aboard followers, new and old.

In this Dev Blog, we are going to answer some of your questions and show some more progress on the game. If you have been waiting to see our progress on the Top Gunner, this blog is for you.

Welcome aboard followers, new and old.

In this Dev Blog we are going to answer some of your questions and show some more progress on the game. If you’ve been hanging out for some gunner stations, this one is for you.

Comparison Shots the Top Gunner

Today we can share the progress the team has made on the Top Gunner position. Here we can show you the comparison shot from the gunner’s perspective – do note that the aircraft you see in the distance has yet to be replaced with the new model.

Top Gunner - old model

Top Gunner - old model

Top Gunner - old model

Top Gunner - old model

Our artists are also happy to share with you some of their modelling work on the Top Turret.

Top Gunner - model

Top Gunner - model

The Ball Turret

One of the scariest seats on the B-17 is currently being brought into Redux. We are happy to share the progress on this.

Ball Turret model

Ball Turret model

Here is how that currently looks in game. Do bear in mind that what you see outside the aircraft is not final.  As the aircraft exteriors and terrain is updated, we will share that progress with you.

Ball Turret in-game

Ball Turret in-game

Continued Progress on the Nose

One of the areas we have continued to focus on is the navigator’s table, where we have incorporated a new map. You will notice a few other changes as well.

Navigator progress

Navigator progress

For fans of navigation, we are also happy to share some maps from our collection that would have been used by crews during WW2. The first map is Lubeck, followed by Bolzano and Bordeaux.

Navigator map

Navigator map

Navigator map

Navigator map

Questions from Discord

Our community manager has been gathering questions from our followers on Discord (link) and other social locations.

We will answer a few of these questions with each post. Keep the questions coming.

Are we able to fly the fighters as well like in the original? And if so, are new German fighters planned like the Bf-110 and many more? Are we able to fly the fighters as well like in the original? And if so, are new German fighters planned like the Bf-110 and many more?

We are working to bring the fighter aircraft into the Redux. Precisely how many and what models will be in the initial Early Access release will be announced closer to the release. There are currently not any plans for additional aircraft, but that’s a good suggestion.

Will there be more mechanical failures will the crew have more tasks like the radio operator and navigator?

Currently, there are no additional failures being considered, but this is another great suggestion.  I think we might prod the team working on “The Bloody 100th” to increase the emergencies a player can face though.

How will the movement system work? Will it be like the original TME with only clicking through the positions or are we able to walk through the B-17 in first person?

We are being true to the original game in this respect, so you won’t be able to move through the B17 in first person view. However, this will be possible in The Mighty 8th VR.

Comic Pages Delayed

We wanted to hold off on sending through this update until we were 100% happy with the next pages of the comic, but you can look forward to those in an interim post in the coming weeks.

Thanks for your support so far...

Thanks for joining us for the latest update, I look forward to updating you again soon.  Keep those questions coming.